Games have always helped people learn

Mark Perkins, Librarian

Games are good for learning. We all know that by now. From birth, our physical, social, and emotional growth has been shaped by the games we play. 

Whether we’re alone or together, we play to learn about who we are and our place in this world.  

Of course, we don’t all like the same games: D&D, Fortnite, McDonald’s Monopoly…and they’re not always fun (see the Queen’s Gambit); but games are NOT just about escape, they engage us in ways that other media just can’t.  

If you want to understand the way games impact our lives, there’s no better place to go than the Madison College Libraries. We have hundreds of books and thousands of articles exploring games, gaming, and game design, as well scholarly resources on the economic, psychological, social, and cultural aspects of games. For instance, one of the books, Emotify! The power of the human element in game-based learning, serious games, and experiential education looks not only at the nuts and bolts of developing effective game-based learning, but also explores how we got here and how gaming can impact learning and our lives in general. 

And if you want to play games, our library has both a research guide featuring thought-provoking learning games (https://libguides.madisoncollege.edu/powerup) and a page of librarian-developed super fun trivia games (https://libguides.madisoncollege.edu/trivia).  

Speaking of trivia, librarians Mark Perkins and Mark Luetkehoelter will be hosting an online trivia contest during International Games Week, November 7-13. 

Check the library homepage over the coming weeks for more information so that you can join us for a chance to connect with people and test your trivia knowledge.